Game engines are comprehensive software platforms built to streamline the development of video games. They offer essential systems such as graphics rendering, physics simulation, audio processing, and asset management, allowing developers to create games for platforms like PC, consoles, mobile devices, and even AR/VR. By using game engines, studios can speed up development by relying on ready-made components instead of building every system from the ground up. These engines take care of complex technical tasks—like rendering visuals, simulating physics, and managing memory—so development teams can focus more on designing gameplay, creating content, and delivering unique player experiences. Studios choose game engines based on factors like the intended platform, technical needs (e.g., 2D vs. 3D, online multiplayer), and the team's familiarity with the engine.
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Unreal Engine
unrealengine.com
Unreal Engine on reaaliaikainen pelimoottori ja renderöintialusta, joka tarjoaa työkalut pelien, visualisointien, simulaatioiden ja elokuvatuotannon luomiseen eri alustoille.

Godot Engine Web Editor
godotengine.org
Godot Engine Web Editor on selainpohjainen editori, jolla voi luoda, muokata ja testata 2D- ja 3D-pelejä Godot-moottorilla ilman asennusta. Sopii opetukseen ja prototypointiin.

PlayCanvas
playcanvas.com
PlayCanvas on avoimen lähdekoodin pilvipohjainen selainpohjainen 3D-pelimoottori ja verkkoeditori, jolla luodaan ja julkaistaan interaktiivista 3D-sisältöä reaaliaikaisella yhteistyöllä.
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